Reusable lessons
Copy existing modules and adapt them to your class’s learning goals.

Create and reuse lessons, choose movement games for classroom breaks and apply accommodations for individual students.
Explore relevant tasks, example goals and the tools that support them.
Turning curriculum outcomes into lessons that work for this group, this week.
Plan a week of maths in under an hour.
Adapt a reusable module instead of rebuilding from scratch.
Copy existing modules and adapt them to your class’s learning goals.
Choose a short game that fits in the space between desks.
Apply extra time, alternate formats and reduced question sets to the same lesson.
Explore lesson building, movement activities and learning supports for your role.
Build and reuse lessons, with homework buddies for practice at home.
Pick a movement game for the next transition in seconds.
Apply accommodations once and see them in every lesson.
Duplicate last term’s fractions module, swap in this class’s interests and assign it.
A four-minute freeze-frame game gets the room moving, then settles it for group work.
Two students see a reduced question set and read-aloud; nobody else notices.
No. LearningSpace works alongside your curriculum. You bring the outcomes, and it helps you build, adapt and reuse lessons for them.
A 30-minute walkthrough tailored to your classrooms, learners and schedule.